UnloadAudioStream method

  1. @override
void UnloadAudioStream(
  1. AudioStreamD stream
)
override

Unload audio stream and free memory

Implementation

@override
void UnloadAudioStream(
  AudioStreamD stream,
) => _ffi.IsAudioStreamValid(
  $.AudioStream$.Ref1(stream).asNativePointer<AudioStreamC>().ref,
);