SetMusicPan method

  1. @override
void SetMusicPan(
  1. MusicD music,
  2. double pan
)
override

Set pan for a music (0.5 is center)

Implementation

@override
void SetMusicPan(
  MusicD music,
  double pan,
) => _ffi.SetMusicPan(
  $.Music$.Ref1(music).asNativePointer<MusicC>().ref,
  pan,
);