LoadWaveFromMemory method
WaveD
LoadWaveFromMemory(
- MemoryPointer<
RChar> fileType, - MemoryPointer<
RUnsignedChar> fileData, - int dataSize
override
Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
Implementation
@override
WaveD LoadWaveFromMemory(
MemoryPointer<RChar> fileType,
MemoryPointer<RUnsignedChar> fileData,
int dataSize,
) => $.Wave$.RefCapture(
RaylibCaptureIds.LoadWaveFromMemory,
(p) => _ffi.LoadWaveFromMemory(
fileType.asNativePointer(),
fileData.asNativePointer(),
dataSize,
).toDart(p.asNativePointer()),
);