LoadSoundFromWave method

  1. @override
SoundD LoadSoundFromWave(
  1. WaveD wave
)
override

Load sound from wave data

Implementation

@override
SoundD LoadSoundFromWave(
  WaveD wave,
) => $.Sound$.RefCapture(
  RaylibCaptureIds.LoadSoundFromWave,
  (p) => _ffi.LoadSoundFromWave(
    $.Wave$.Ref1(wave).asNativePointer<WaveC>().ref,
  ).toDart(p.asNativePointer()),
);