LoadSoundFromWave method
Load sound from wave data
Implementation
@override
SoundD LoadSoundFromWave(
WaveD wave,
) => $.Sound$.RefCapture(
RaylibCaptureIds.LoadSoundFromWave,
(p) => _ffi.LoadSoundFromWave(
$.Wave$.Ref1(wave).asNativePointer<WaveC>().ref,
).toDart(p.asNativePointer()),
);