LoadSoundFromWave method

  1. @override
Sound LoadSoundFromWave(
  1. Wave wave
)
override

Load sound from wave data

Implementation

@override
Sound LoadSoundFromWave(
  Wave wave,
) => Sound$.RefCapture(
  RaylibCaptureIds.LoadSoundFromWave,
  (p) => _ffi.LoadSoundFromWave(
    Wave$.Ref1(wave).asNativePointer<WaveC>().ref,
  ).toDart(p.asNativePointer()),
);