LoadMusicStreamFromMemory method
MusicD
LoadMusicStreamFromMemory(
- MemoryPointer<
RChar> fileType, - MemoryPointer<
RUnsignedChar> data, - int dataSize
override
Load music stream from data
Implementation
@override
MusicD LoadMusicStreamFromMemory(
MemoryPointer<RChar> fileType,
MemoryPointer<RUnsignedChar> data,
int dataSize,
) => $.Music$.RefCapture(
RaylibCaptureIds.LoadMusicStreamFromMemory,
(p) => _ffi.LoadMusicStreamFromMemory(
fileType.asNativePointer(),
data.asNativePointer(),
dataSize,
).toDart(p.asNativePointer()),
);