IsSoundValid method

  1. @override
bool IsSoundValid(
  1. SoundD sound
)
override

Checks if a sound is valid (data loaded and buffers initialized)

Implementation

@override
bool IsSoundValid(
  SoundD sound,
) => _ffi.IsSoundValid(
  $.Sound$.Ref1(sound).asNativePointer<SoundC>().ref,
);