IsAudioStreamPlaying method
Check if audio stream is playing
Implementation
@override
bool IsAudioStreamPlaying(
AudioStreamD stream,
) => _ffi.IsAudioStreamPlaying(
$.AudioStream$.Ref1(stream).asNativePointer<AudioStreamC>().ref,
);
Check if audio stream is playing
@override
bool IsAudioStreamPlaying(
AudioStreamD stream,
) => _ffi.IsAudioStreamPlaying(
$.AudioStream$.Ref1(stream).asNativePointer<AudioStreamC>().ref,
);