LoadAudioStream method
Implementation
@override
AudioStreamD LoadAudioStream(
num sampleRate,
num sampleSize,
num channels,
) => run(
() => RaylibDebugLabels.LoadAudioStream(sampleRate, sampleSize, channels),
() => rl.Temp.AudioStream$.RefCapture(
RaylibCaptureIds.LoadAudioStream(sampleRate, sampleSize, channels),
(_) => rl.Audio.LoadAudioStream(
sampleRate.toInt(),
sampleSize.toInt(),
channels.toInt(),
),
),
);