LoadAudioStream method

  1. @override
AudioStreamD LoadAudioStream(
  1. num sampleRate,
  2. num sampleSize,
  3. num channels
)
override

Implementation

@override
AudioStreamD LoadAudioStream(
  num sampleRate,
  num sampleSize,
  num channels,
) => run(
  () => RaylibDebugLabels.LoadAudioStream(sampleRate, sampleSize, channels),
  () => rl.Temp.AudioStream$.RefCapture(
    RaylibCaptureIds.LoadAudioStream(sampleRate, sampleSize, channels),
    (_) => rl.Audio.LoadAudioStream(
      sampleRate.toInt(),
      sampleSize.toInt(),
      channels.toInt(),
    ),
  ),
);