DetachAudioMixedProcessor method

  1. @override
void DetachAudioMixedProcessor(
  1. AudioCallbackD callback, {
  2. bool keepAlive = false,
})
override

Implementation

@override
void DetachAudioMixedProcessor(
  AudioCallbackD callback,
  {bool keepAlive = false}
) => run(
  () => RaylibDebugLabels.DetachAudioMixedProcessor(callback, keepAlive: keepAlive),
  () => rl.Audio.DetachAudioMixedProcessor(
    callback.detach(keepAlive),
  ),
);