AttachAudioMixedProcessor method
Attach audio stream processor to the entire audio pipeline, receives the samples as 'float'
Implementation
@override
void AttachAudioMixedProcessor(
AudioCallbackD callback,
) => run(
() => RaylibDebugLabels.AttachAudioMixedProcessor(callback),
() => rl.Audio.AttachAudioMixedProcessor(
callback.attach(),
),
);