MatrixD.rotateXYZ constructor
MatrixD.rotateXYZ(
- Vector3D angle
Implementation
factory MatrixD.rotateXYZ(Vector3D angle)
=> RaylibMatrixFactories.rotateXYZ(angle) as MatrixD;
factory MatrixD.rotateXYZ(Vector3D angle)
=> RaylibMatrixFactories.rotateXYZ(angle) as MatrixD;