TextureD constructor

TextureD({
  1. Pointer<TextureC>? originalPointer,
  2. int id = 0,
  3. int width = 0,
  4. int height = 0,
  5. int mipmaps = 0,
  6. PixelFormat format = .PIXELFORMAT_NONE,
})

Implementation

TextureD({
  super.originalPointer,
  this.id = 0,
  this.width = 0,
  this.height = 0,
  this.mipmaps = 0,
  this.format = .PIXELFORMAT_NONE,
});