setD method
Implementation
RenderTextureC setD(RenderTextureD o) {
id = o.id;
texture.setD(o.texture);
depth.setD(o.depth);
return this;
}
RenderTextureC setD(RenderTextureD o) {
id = o.id;
texture.setD(o.texture);
depth.setD(o.depth);
return this;
}