rlLoadTextureCubemap method

int rlLoadTextureCubemap(
  1. Pointer<Void> data,
  2. int size,
  3. int format,
  4. int mipmapCount,
)

Implementation

int rlLoadTextureCubemap(
  Pointer<Void> data,
  int size,
  int format,
  int mipmapCount,
) {
  return _rlLoadTextureCubemap(data, size, format, mipmapCount);
}