GuiGrid method
Implementation
int GuiGrid(
RectangleC bounds,
Pointer<Char> text,
double spacing,
int subdivs,
Pointer<Vector2C> mouseCell,
) {
return _GuiGrid(bounds, text, spacing, subdivs, mouseCell);
}
int GuiGrid(
RectangleC bounds,
Pointer<Char> text,
double spacing,
int subdivs,
Pointer<Vector2C> mouseCell,
) {
return _GuiGrid(bounds, text, spacing, subdivs, mouseCell);
}