GuiGrid method

int GuiGrid(
  1. RectangleC bounds,
  2. Pointer<Char> text,
  3. double spacing,
  4. int subdivs,
  5. Pointer<Vector2C> mouseCell,
)

Implementation

int GuiGrid(
  RectangleC bounds,
  Pointer<Char> text,
  double spacing,
  int subdivs,
  Pointer<Vector2C> mouseCell,
) {
  return _GuiGrid(bounds, text, spacing, subdivs, mouseCell);
}