SetShapesTexture method
Implementation
void SetShapesTexture(
Texture2DD texture,
RectangleD source,
) => run(
() => 'SetShapesTexture($texture, $source)',
() => rl.Core.SetShapesTexture(
rl.Temp.Texture$.Ref1(texture).ref,
rl.Temp.Rectangle$.Ref1(source).ref,
),
);