LoadTextureCubemap method
Implementation
TextureCubemapD LoadTextureCubemap(
ImageD image,
CubemapLayout layout,
) => run(
() => 'LoadTextureCubemap($image, $layout)',
() => rl.Temp.Texture$.RefCapture(
'LoadTextureCubemap_${image.internalId}',
rl.Core.LoadTextureCubemap(
rl.Temp.Image$.Ref1(image).ref,
layout.value,
),
),
);