DrawSphereWires method
Implementation
void DrawSphereWires(
Vector3D centerPos,
num radius,
num rings,
num slices,
ColorD color,
) => run(
() => 'DrawSphereWires($centerPos, $radius, $rings, $slices, $color)',
() => rl.Core.DrawSphereWires(
rl.Temp.Vector3$.Ref1(centerPos).ref,
radius.toDouble(),
rings.toInt(),
slices.toInt(),
rl.Temp.Color$.Ref1(color).ref,
),
);