SetShaderValue method

void SetShaderValue(
  1. ShaderC shader,
  2. int locIndex,
  3. Pointer<Void> value,
  4. int uniformType,
)

Implementation

void SetShaderValue(
  ShaderC shader,
  int locIndex,
  Pointer<Void> value,
  int uniformType,
) {
  return _SetShaderValue(shader, locIndex, value, uniformType);
}