DrawMeshInstanced method

void DrawMeshInstanced(
  1. MeshC mesh,
  2. MaterialC material,
  3. Pointer<MatrixC> transforms,
  4. int instances,
)

Implementation

void DrawMeshInstanced(
  MeshC mesh,
  MaterialC material,
  Pointer<MatrixC> transforms,
  int instances,
) {
  return _DrawMeshInstanced(mesh, material, transforms, instances);
}