CheckCollisionSpheres method
Implementation
bool CheckCollisionSpheres(
Vector3C center1,
double radius1,
Vector3C center2,
double radius2,
) {
return _CheckCollisionSpheres(center1, radius1, center2, radius2);
}
bool CheckCollisionSpheres(
Vector3C center1,
double radius1,
Vector3C center2,
double radius2,
) {
return _CheckCollisionSpheres(center1, radius1, center2, radius2);
}