CheckCollisionSpheres method

bool CheckCollisionSpheres(
  1. Vector3C center1,
  2. double radius1,
  3. Vector3C center2,
  4. double radius2,
)

Implementation

bool CheckCollisionSpheres(
  Vector3C center1,
  double radius1,
  Vector3C center2,
  double radius2,
) {
  return _CheckCollisionSpheres(center1, radius1, center2, radius2);
}