CheckCollisionCircles method
Implementation
bool CheckCollisionCircles(
Vector2C center1,
double radius1,
Vector2C center2,
double radius2,
) {
return _CheckCollisionCircles(center1, radius1, center2, radius2);
}
bool CheckCollisionCircles(
Vector2C center1,
double radius1,
Vector2C center2,
double radius2,
) {
return _CheckCollisionCircles(center1, radius1, center2, radius2);
}