setC method

  1. @override
RayCollisionD setC(
  1. RayCollisionC o
)
override

Copies the fields of the native struct o into this instance.

Implementation

@override
RayCollisionD setC(RayCollisionC o) {
  hit = o.hit;
  distance = o.distance;
  point.setC(o.point);
  normal.setC(o.normal);
  return this;
}