clone method

  1. @override
ModelD clone()
override

Returns a deep copy of this instance, preserving originalPointer.

Implementation

@override
ModelD clone() => .new(
  originalPointer: originalPointer,
  transform: transform.clone(),
  meshes: meshes.map((x) => x.clone()).toList(),
  materials: materials.map((x) => x.clone()).toList(),
  meshMaterial: .from(meshMaterial),
  bones: bones.map((x) => x.clone()).toList(),
  bindPose: bindPose.map((x) => x.clone()).toList(),
);