clone method

  1. @override
ModelAnimationD clone()
override

Returns a deep copy of this instance, preserving originalPointer.

Implementation

@override
ModelAnimationD clone() => .new(
  originalPointer: originalPointer,
  bones: bones.map((x) => x.clone()).toList(),
  framePoses: framePoses.map((frame) =>
    frame.map((transform) => transform.clone()).toList()
  ).toList(),
  name: name,
);