ModelAnimationD constructor
ModelAnimationD({
- Pointer<
ModelAnimationC> ? originalPointer, - List<
BoneInfoD> ? bones, - List<
List< ? framePoses,TransformD> > - String name = '',
Implementation
ModelAnimationD({
super.originalPointer,
List<BoneInfoD>? bones,
List<List<TransformD>>? framePoses,
this.name = '',
}) :
bones = bones ?? [],
framePoses = framePoses ?? [];