MatrixD.ortho constructor
MatrixD.ortho()
Implementation
factory MatrixD.ortho(
double left,
double right,
double bottom,
double top,
double nearPlane,
double farPlane,
) {
MatrixD result = .zero();
final rl = right - left;
final tb = top - bottom;
final fn = farPlane - nearPlane;
result.m0 = 2.0/rl;
result.m5 = 2.0/tb;
result.m10 = -2.0/fn;
result.m12 = -(left + right)/rl;
result.m13 = -(top + bottom)/tb;
result.m14 = -(farPlane + nearPlane)/fn;
result.m15 = 1.0;
return result;
}