toD method
Implementation
MaterialMapD toD([Pointer<MaterialMapC>? ptr]) => .new(
originalPointer: ptr,
texture: texture.toD(),
color: color.toD(),
value: value,
);
MaterialMapD toD([Pointer<MaterialMapC>? ptr]) => .new(
originalPointer: ptr,
texture: texture.toD(),
color: color.toD(),
value: value,
);