CreateLight function
Implementation
LightC CreateLight(
int type,
Vector3C position,
Vector3C target,
ColorC color,
ShaderC shader,
) => _module.CreateLight(type, position, target, color, shader);
LightC CreateLight(
int type,
Vector3C position,
Vector3C target,
ColorC color,
ShaderC shader,
) => _module.CreateLight(type, position, target, color, shader);