GetSplinePointBezierQuad function
Implementation
Vector2C GetSplinePointBezierQuad(
Vector2C p1,
Vector2C c2,
Vector2C p3,
double t,
) => _module.GetSplinePointBezierQuad(p1, c2, p3, t);
Vector2C GetSplinePointBezierQuad(
Vector2C p1,
Vector2C c2,
Vector2C p3,
double t,
) => _module.GetSplinePointBezierQuad(p1, c2, p3, t);