rlGetLocationUniform function
See RaylibRlglFlatModule.rlGetLocationUniform.
Implementation
int rlGetLocationUniform(
int shaderId,
MemoryPointer<RChar> uniformName,
) => _module.rlGetLocationUniform(shaderId, uniformName);
See RaylibRlglFlatModule.rlGetLocationUniform.
int rlGetLocationUniform(
int shaderId,
MemoryPointer<RChar> uniformName,
) => _module.rlGetLocationUniform(shaderId, uniformName);