UpdateTextureRec function

void UpdateTextureRec(
  1. TextureD texture,
  2. RectangleD rec,
  3. MemoryPointer<RVoid> pixels
)

See RaylibCoreFlatModule.UpdateTextureRec.

Implementation

void UpdateTextureRec(
  TextureD texture,
  RectangleD rec,
  MemoryPointer<RVoid> pixels,
) => _module.UpdateTextureRec(texture, rec, pixels);