LoadModelAnimations function
StructPointer<ModelAnimation>
LoadModelAnimations(
- MemoryPointer<
RChar> fileName, - MemoryPointer<
RInt> animCount
Implementation
StructPointer<ModelAnimation> LoadModelAnimations(
MemoryPointer<RChar> fileName,
MemoryPointer<RInt> animCount,
) => _module.LoadModelAnimations(fileName, animCount);