LoadFontFromMemory function
FontD
LoadFontFromMemory(
- MemoryPointer<
RChar> fileType, - MemoryPointer<
RUnsignedChar> fileData, - int dataSize,
- int fontSize,
- MemoryPointer<
RInt> codepoints, - int codepointCount,
See RaylibCoreFlatModule.LoadFontFromMemory.
Implementation
FontD LoadFontFromMemory(
MemoryPointer<RChar> fileType,
MemoryPointer<RUnsignedChar> fileData,
int dataSize,
int fontSize,
MemoryPointer<RInt> codepoints,
int codepointCount,
) => _module.LoadFontFromMemory(fileType, fileData, dataSize, fontSize, codepoints, codepointCount);