LoadFontEx function

FontD LoadFontEx(
  1. MemoryPointer<RChar> fileName,
  2. int fontSize,
  3. MemoryPointer<RInt> codepoints,
  4. int codepointCount,
)

See RaylibCoreFlatModule.LoadFontEx.

Implementation

FontD LoadFontEx(
  MemoryPointer<RChar> fileName,
  int fontSize,
  MemoryPointer<RInt> codepoints,
  int codepointCount,
) => _module.LoadFontEx(fileName, fontSize, codepoints, codepointCount);