GuiGrid function

int GuiGrid(
  1. RectangleD bounds,
  2. MemoryPointer<RChar> text,
  3. double spacing,
  4. int subdivs,
  5. StructPointer<Vector2D> mouseCell,
)

See RaylibGuiFlatModule.GuiGrid.

Implementation

int GuiGrid(
  RectangleD bounds,
  MemoryPointer<RChar> text,
  double spacing,
  int subdivs,
  StructPointer<Vector2D> mouseCell,
) => _module.GuiGrid(bounds, text, spacing, subdivs, mouseCell);