GuiGrid function

int GuiGrid(
  1. Rectangle bounds,
  2. MemoryPointer<RChar> text,
  3. double spacing,
  4. int subdivs,
  5. StructPointer<Vector2> mouseCell,
)

Implementation

int GuiGrid(
  Rectangle bounds,
  MemoryPointer<RChar> text,
  double spacing,
  int subdivs,
  StructPointer<Vector2> mouseCell,
) => _module.GuiGrid(bounds, text, spacing, subdivs, mouseCell);