GetSplinePointBezierQuad function
See RaylibCoreFlatModule.GetSplinePointBezierQuad.
Implementation
Vector2D GetSplinePointBezierQuad(
Vector2D p1,
Vector2D c2,
Vector2D p3,
double t,
) => _module.GetSplinePointBezierQuad(p1, c2, p3, t);
See RaylibCoreFlatModule.GetSplinePointBezierQuad.
Vector2D GetSplinePointBezierQuad(
Vector2D p1,
Vector2D c2,
Vector2D p3,
double t,
) => _module.GetSplinePointBezierQuad(p1, c2, p3, t);