GetShaderLocation function

int GetShaderLocation(
  1. ShaderD shader,
  2. MemoryPointer<RChar> uniformName
)

See RaylibCoreFlatModule.GetShaderLocation.

Implementation

int GetShaderLocation(
  ShaderD shader,
  MemoryPointer<RChar> uniformName,
) => _module.GetShaderLocation(shader, uniformName);