CreateLight function
See RaylibLightFlatModule.CreateLight.
Implementation
LightD CreateLight(
int type,
Vector3D position,
Vector3D target,
ColorD color,
ShaderD shader,
) => _module.CreateLight(type, position, target, color, shader);
See RaylibLightFlatModule.CreateLight.
LightD CreateLight(
int type,
Vector3D position,
Vector3D target,
ColorD color,
ShaderD shader,
) => _module.CreateLight(type, position, target, color, shader);