CheckCollisionPointPoly function
Implementation
bool CheckCollisionPointPoly(
Vector2 point,
StructPointer<Vector2> points,
int pointCount,
) => _module.CheckCollisionPointPoly(point, points, pointCount);
bool CheckCollisionPointPoly(
Vector2 point,
StructPointer<Vector2> points,
int pointCount,
) => _module.CheckCollisionPointPoly(point, points, pointCount);