CheckCollisionCircleLine function

bool CheckCollisionCircleLine(
  1. Vector2D center,
  2. double radius,
  3. Vector2D p1,
  4. Vector2D p2,
)

See RaylibCoreFlatModule.CheckCollisionCircleLine.

Implementation

bool CheckCollisionCircleLine(
  Vector2D center,
  double radius,
  Vector2D p1,
  Vector2D p2,
) => _module.CheckCollisionCircleLine(center, radius, p1, p2);