CameraMoveToTarget function

void CameraMoveToTarget(
  1. StructPointer<Camera3DD> camera,
  2. double delta
)

See RaylibCameraFlatModule.CameraMoveToTarget.

Implementation

void CameraMoveToTarget(
  StructPointer<Camera3DD> camera,
  double delta,
) => _module.CameraMoveToTarget(camera, delta);