rlLoadTexture function
Implementation
int rlLoadTexture(
Uint8List? data,
num width,
num height,
PixelFormat format,
num mipmapCount,
) => _module.rlLoadTexture(data, width, height, format, mipmapCount);
int rlLoadTexture(
Uint8List? data,
num width,
num height,
PixelFormat format,
num mipmapCount,
) => _module.rlLoadTexture(data, width, height, format, mipmapCount);