Vector3RotateByQuaternion function
Implementation
Vector3D Vector3RotateByQuaternion(
Vector3D v,
QuaternionD q,
) => _module.Vector3RotateByQuaternion(v, q);
Vector3D Vector3RotateByQuaternion(
Vector3D v,
QuaternionD q,
) => _module.Vector3RotateByQuaternion(v, q);