Vector3RotateByAxisAngle function
Implementation
Vector3D Vector3RotateByAxisAngle(
Vector3D v,
Vector3D axis,
double angle,
) => _module.Vector3RotateByAxisAngle(v, axis, angle);
Vector3D Vector3RotateByAxisAngle(
Vector3D v,
Vector3D axis,
double angle,
) => _module.Vector3RotateByAxisAngle(v, axis, angle);