Vector2Clamp function
Implementation
Vector2D Vector2Clamp(
Vector2D v,
Vector2D min,
Vector2D max,
) => _module.Vector2Clamp(v, min, max);
Vector2D Vector2Clamp(
Vector2D v,
Vector2D min,
Vector2D max,
) => _module.Vector2Clamp(v, min, max);