DrawTextureRec function

void DrawTextureRec(
  1. TextureD texture,
  2. RectangleD source,
  3. Vector2D position,
  4. ColorD tint,
)

Implementation

void DrawTextureRec(
  TextureD texture,
  RectangleD source,
  Vector2D position,
  ColorD tint,
) => _module.DrawTextureRec(texture, source, position, tint);