DrawTexture function

void DrawTexture(
  1. TextureD texture,
  2. num posX,
  3. num posY,
  4. ColorD tint,
)

Implementation

void DrawTexture(
  TextureD texture,
  num posX,
  num posY,
  ColorD tint,
) => _module.DrawTexture(texture, posX, posY, tint);