DrawBillboard function

void DrawBillboard(
  1. Camera3DD camera,
  2. TextureD texture,
  3. Vector3D position,
  4. num scale,
  5. ColorD tint,
)

Implementation

void DrawBillboard(
  Camera3DD camera,
  TextureD texture,
  Vector3D position,
  num scale,
  ColorD tint,
) => _module.DrawBillboard(camera, texture, position, scale, tint);