CreateLight function

LightD CreateLight(
  1. LightType type,
  2. Vector3D position,
  3. Vector3D target,
  4. ColorD color,
  5. ShaderD shader,
)

Implementation

LightD CreateLight(
  LightType type,
  Vector3D position,
  Vector3D target,
  ColorD color,
  ShaderD shader,
) => _module.CreateLight(type, position, target, color, shader);